Immersive Virtual Police Shooting Training System Using Threshold Segmentation and Affine Transformation in HumanComputer Interaction
Abstract
In modern police command activities, the requirements for the combat effectiveness of weapons and equipment are getting higher and higher, and the demand for equipment use is also expanding. Become an integral part of the policing decision support system. The system mainly realizes the human-computer interaction of shooting training. Through the programming threshold segmentation and affine transformation technology, the shooting scenes with different effects at different positions are simulated within the target threshold range, and the distance and speed parameters are set according to the needs, which are obtained through the step calculation algorithm. The possible motion of each point at this time is converted into an image sequence for storage. Finally, by calculating the training results, the shooting scene is simulated, and according to the simulated motion, the appropriate thresholds and thresholds for parameters such as distance and speed are selected. Several computational experiments and user studies were used to verify the system's efficiency. The findings show a notable enhancement in shooting accuracy and decisionmaking speed, with an average accuracy increase of 5% compared to conventional techniques. User feedback validated the system's ability to simulate real-world shooting scenarios, presenting a useful tool for improving police training programs. Furthermore, the system showed an optimal threshold determination procedure for important parameters, which enhanced the training experience. These results highlight the system's importance in the advancement of police training technologiesDOI:
https://doi.org/10.31449/inf.v49i6.6733Downloads
Published
How to Cite
Issue
Section
License
I assign to Informatica, An International Journal of Computing and Informatics ("Journal") the copyright in the manuscript identified above and any additional material (figures, tables, illustrations, software or other information intended for publication) submitted as part of or as a supplement to the manuscript ("Paper") in all forms and media throughout the world, in all languages, for the full term of copyright, effective when and if the article is accepted for publication. This transfer includes the right to reproduce and/or to distribute the Paper to other journals or digital libraries in electronic and online forms and systems.
I understand that I retain the rights to use the pre-prints, off-prints, accepted manuscript and published journal Paper for personal use, scholarly purposes and internal institutional use.
In certain cases, I can ask for retaining the publishing rights of the Paper. The Journal can permit or deny the request for publishing rights, to which I fully agree.
I declare that the submitted Paper is original, has been written by the stated authors and has not been published elsewhere nor is currently being considered for publication by any other journal and will not be submitted for such review while under review by this Journal. The Paper contains no material that violates proprietary rights of any other person or entity. I have obtained written permission from copyright owners for any excerpts from copyrighted works that are included and have credited the sources in my article. I have informed the co-author(s) of the terms of this publishing agreement.
Copyright © Slovenian Society Informatika







